UX Designer Interview Question

How do you approach information architecture for a product with a lot of features?

What the interviewer is probing, how to structure your answer, and a spoken example you can adapt.

Quick answer

Base the structure on how users group things, not on how the company is organized. Inventory what exists, then run card sorting or tree testing to find the users' mental model, and validate with first-click testing on real labels. Prefer clear labels over clever ones, keep navigation shallow where you can, and give a migration path when you change a structure people already know.

Why interviewers ask this

IA is where Conway's law shows up in the interface: navigation that mirrors the org chart is the single most common structural failure in mature products. Interviewers want to know whether you have real methods (card sorting, tree testing, first-click testing) rather than opinions, and whether you understand that relabeling and reorganizing a familiar product has a real cost for existing users.

How to structure your answer

  • Start with a content and feature inventory of what actually exists.
  • Use card sorting to learn how users group things.
  • Validate the proposed tree with tree testing and first-click tests.
  • Choose plain labels and test them with people outside your team.
  • Plan the transition for existing users, not just the new structure.

Example answer

Spoken example, first person

I start with an inventory, which is tedious and always reveals something. On one B2B product we found forty-one destinations in a navigation that presented itself as having nine, because features had been tucked into settings for years. Then I go and find the users' model rather than assert mine. An open card sort with fifteen people tells me what belongs together and, more usefully, what words they use. Teams love internal vocabulary and users do not have it. Then I build a tree and test it before designing a single screen. Tree testing is the cheapest high-value research there is: no visuals, just can you find where you would go to do this. If a task is under 60% findable, the structure is wrong and no amount of visual design will rescue it. The part people underrate is the transition. If you reorganize a product people use daily you have broken their muscle memory, so I plan for redirects, a short in-product explanation, and search that still understands the old names.

Walking into this interview soon? GhostPilot listens to your live call, spots the question the moment it is asked, and puts a structured answer on your screen in real time. Try it on your next mock, or grab a $29 Session Pass, no subscription, for the real thing.

See how it works

Follow-up questions to expect

  • What do you do when card sort results are inconsistent?
  • How do you handle features that genuinely belong in two places?
  • How do you make the case against navigation that matches the org chart?

Related ux designer questions

Your interviewer will ask their own version of this. Paste your actual job description into the free Question Predictor and get the 20 questions that role is most likely to ask, with what each one is really probing.

Predict my questions

Rehearse the hard questions before they are asked

Practise with a live copilot, then walk in ready. A $29 Session Pass gets you through the interview with no subscription and no lock-in.

Get GhostPilot